public class WaitData<T> : DisposableObject, IWaitData<T>,
IDisposable
Public Class WaitData(Of T)
Inherits DisposableObject
Implements IWaitData(Of T), IDisposable
type WaitData<'T> =
class
inherit DisposableObject
interface IWaitData<'T>
interface IDisposable
end
WaitDataT | WaitData |
DisposedValue |
标识该对象是否已被释放
(继承自 DisposableObject。) |
Status | 等待对象的状态 |
WaitResult | 等待结果 |
Cancel | 取消等待 |
Dispose |
释放资源。内部已经处理了SuppressFinalize(Object) (继承自 DisposableObject。) |
Dispose(Boolean) |
处置资源
(重写 DisposableObjectDispose(Boolean)) |
Equals | Determines whether the specified object is equal to the current object. (继承自 Object。) |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (继承自 Object。) |
GetHashCode | Serves as the default hash function. (继承自 Object。) |
GetType | Gets the Type of the current instance. (继承自 Object。) |
MemberwiseClone | Creates a shallow copy of the current Object. (继承自 Object。) |
Reset | Reset。 设置WaitResult为null。然后重置状态为Default |
Set | 使等待的线程继续执行 |
Set(T) | 使等待的线程继续执行 |
SetCancellationToken | 加载取消令箭 |
SetResult | 载入结果 |
ThrowIfDisposed |
判断当前对象是否已经被释放。
如果已经被释放,则抛出ObjectDisposedException异常。
(继承自 DisposableObject。) |
ToString | Returns a string that represents the current object. (继承自 Object。) |
Wait(Int32) | 等待指定毫秒 |
Wait(TimeSpan) | 等待指定时间 |
Map | (由 Mapper 定义。) |
Map | (由 Mapper 定义。) |
MapTTarget | (由 Mapper 定义。) |
SafeDispose |
安全性释放(不用判断对象是否为空)。不会抛出任何异常。
(由 SystemExtension 定义。) |
ToJsonString |
转换为Json
(由 SerializeConvert 定义。) |