public override void Write(
byte[] buffer,
int offset,
int count
)
Public Overrides Sub Write (
buffer As Byte(),
offset As Integer,
count As Integer
)
abstract Write :
buffer : byte[] *
offset : int *
count : int -> unit
override Write :
buffer : byte[] *
offset : int *
count : int -> unit
[缺少 "M:TouchSocket.Core.ByteBlockStream.Write(System.Byte[],System.Int32,System.Int32)" 的 <param name="buffer"/> 文档]
[缺少 "M:TouchSocket.Core.ByteBlockStream.Write(System.Byte[],System.Int32,System.Int32)" 的 <param name="offset"/> 文档]
[缺少 "M:TouchSocket.Core.ByteBlockStream.Write(System.Byte[],System.Int32,System.Int32)" 的 <param name="count"/> 文档]
ObjectDisposedException |