bool ISerializerFormatter<ReadOnlyMemory<byte>, TState>.TryDeserialize(
TState state,
in ReadOnlyMemory<byte> source,
Type targetType,
out Object target
)
Private Function TryDeserialize (
state As TState,
ByRef source As ReadOnlyMemory(Of Byte),
targetType As Type,
<OutAttribute> ByRef target As Object
) As Boolean Implements ISerializerFormatter(Of ReadOnlyMemory(Of Byte), TState).TryDeserialize
private abstract TryDeserialize :
state : 'TState *
source : ReadOnlyMemory<byte> byref *
targetType : Type *
target : Object byref -> bool
private override TryDeserialize :
state : 'TState *
source : ReadOnlyMemory<byte> byref *
targetType : Type *
target : Object byref -> bool
[缺少 "M:TouchSocket.Core.JsonMemoryToClassSerializerFormatter`1.TouchSocket#Core#ISerializerFormatter{System#ReadOnlyMemory{System#Byte}@TState}#TryDeserialize(`0,System.ReadOnlyMemory{System.Byte}@,System.Type,System.Object@)" 的 <param name="state"/> 文档]
[缺少 "M:TouchSocket.Core.JsonMemoryToClassSerializerFormatter`1.TouchSocket#Core#ISerializerFormatter{System#ReadOnlyMemory{System#Byte}@TState}#TryDeserialize(`0,System.ReadOnlyMemory{System.Byte}@,System.Type,System.Object@)" 的 <param name="source"/> 文档]
[缺少 "M:TouchSocket.Core.JsonMemoryToClassSerializerFormatter`1.TouchSocket#Core#ISerializerFormatter{System#ReadOnlyMemory{System#Byte}@TState}#TryDeserialize(`0,System.ReadOnlyMemory{System.Byte}@,System.Type,System.Object@)" 的 <param name="targetType"/> 文档]
[缺少 "M:TouchSocket.Core.JsonMemoryToClassSerializerFormatter`1.TouchSocket#Core#ISerializerFormatter{System#ReadOnlyMemory{System#Byte}@TState}#TryDeserialize(`0,System.ReadOnlyMemory{System.Byte}@,System.Type,System.Object@)" 的 <param name="target"/> 文档]
[缺少 "M:TouchSocket.Core.JsonMemoryToClassSerializerFormatter`1.TouchSocket#Core#ISerializerFormatter{System#ReadOnlyMemory{System#Byte}@TState}#TryDeserialize(`0,System.ReadOnlyMemory{System.Byte}@,System.Type,System.Object@)" 的 <returns> 文档]